Last Updated: 2026-07-16

190.3. Control can be Contested through the course of play.

190.3.a. Contested is a temporary status applied to the battlefield when a Unit controlled by a Player who does not currently Control that Battlefield Moves or otherwise becomes present there.
190.3.a.1. Units moving to or being played to a battlefield apply Contested status if that battlefield is not already Contested and that Unit's controller does not already control that battlefield.
190.3.b. Once a Showdown or Combat begins at a Battlefield, it remains Contested until Control is established or re-established.
190.3.b.1. If a player who applied Contested status to a Battlefield controls no Units there and there is no ongoing Showdown or Combat at that Battlefield, then Contested status is removed in the following Cleanup.
190.3.c. The state of a Battlefield being Contested is used to determine when Combat should occur and when a Non-Combat Showdown should occur.
190.3.d. At this time Game Effects cannot reference this status.