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Search for cards by name, type, set, and moreCore Rules
View DiffLast Updated: 2026-07-16
101
Deck Construction
104
Setup
120
A Game Object is any game piece that can produce one or more Game Effects or grant prerequisites for players to take Game Actions.
125
Cards
140
Units
147
Gear
152
Gear have a Location.
159
Certain Keywords on spells are not executable rules text, but instead intrinsic properties of the spell.
168
All Abilities that include the action "Add" are abilities that are adding Energy or Power to the Rune Pool. See rule 429. Add for more information.
172
The number of Battlefields on the Board is determined by the Mode of Play.
176
Legends may have one or more Domains.
185
Tokens are not cards.
301
The Turn
318
Cleanups
325
Chains and Showdowns
349
Playing Cards
360
Abilities
407
Game Actions
440
Burn
454
Recalls
458
Recalls do not affect the state of the Permanent being recalled.
462
Combat can only occur between Units controlled by exactly two players.
468
Scoring is the act of a Player gaining a point through the process of seizing or maintaining control over Battlefields.
476
The layers are applied repeatedly until all effects operating on objects have been applied once and no changes have been processed.
649
Conceding
Tournament Rules
View DiffLast Updated: 2026-07-16
401
Deck Registration
402
Deck Size
403
Sideboard
404
Match
405
Start of Match Procedure
406
Start of Game Procedure
407
Play First Rule
408
End of Match Procedure
409
Tiebreakers
410
Concessions and Intentional Draws
411
Deck Checks
412
Judge Calls
413
Appeals
414
Dropping
415
Tracking Score & Resources
416
Taking Notes
417
Electronic Devices
418
Coverage
419
Proxies and Alters
420
Card Language
421
Shuffling
422
Sleeves
423
Marked Cards
424
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