Search
Home
Section 317
Back to 300
317. End of Turn Phase
Save
Cancel
317.1. Ending Step
317.1.a. At the end of the turn Game Effects take place.
317.1.b. Specific game effects and abilities will reference this timing and phase as necessary.
317.2. End of Turn Cleanup
317.2.a. Invoke an End of Turn Special Cleanup. See rule
318
. Cleanups for more information.
317.2.b. Insert “2c. Heal all Units .”
317.3. Expiration Step
317.3.a. All "this turn" effects expire simultaneously.
317.3.b. As the Expiration Step ends, all players' Rune Pools empty. Any unspent Energy and Power are lost.
317.4. The Turn Player then becomes the next player in Turn Order.
Back to Home