Last Updated: 2026-03-30
484.8. Unique Rules
484.8.a. Players may play spells or activate abilities during their Teammate's Turn. In order to do so, their Teammate will invite them to play a spell or activate an ability using their own Priority.
484.8.b. Battlefields controlled during the Beginning Phase of a player's turn by that player's teammate are disqualified from being scored by that Team, that turn. Example: A player may not induce their partner to retreat, and then conquer a Battlefield their teammate was controlling.
484.8.c. Control is not shared.
484.8.c.1. Players may not Hide cards at Battlefields controlled by their Teammate.
484.8.c.2. Players may not issue Standard Movement to their Teammate's Units.
484.8.d. Friendly describes controlled Game Objects by a player or their Teammate. Example: "When I am played, ready a friendly unit" could target a player's own Units or their teammate's Units.
484.8.e. Hands are Private Information. Players may show their Private Information to one or more players at any time during play, including their teammate.
484.8.e.1. Revealing Cards is still a game action and cannot be done unless instructed. See rule 424. Reveal for more information.