Last Updated: 2026-07-16
489.8. Unique Rules
489.8.a. Players may play spells or activate abilities during their Teammate's Turn. In order to do so, their Teammate will invite them to play a spell or activate an ability using their own Priority.
489.8.b. Battlefields controlled during the Beginning Phase of a player's turn by that player's teammate are disqualified from being scored by that Team, that turn. Example: A player may not induce their partner to retreat, and then conquer a Battlefield their teammate was controlling.
489.8.c. Control is not shared.
489.8.c.1. Players may not Hide cards at Battlefields controlled by their Teammate.
489.8.c.2. Players may not issue Standard Movement to their Teammate's Units.
489.8.d. Points are shared by a team.
489.8.d.1. Both players on a team have the same number of Victory Points.
489.8.d.2. If a player gains or loses points, their team gains or loses those points.
489.8.d.3. If a spell or ability references or checks a player gaining or losing points, that ability checks whether that player's team gains or loses points.