742. Temporary

742.1. Temporary is a Triggered Ability keyword.

742.1.a. It is present on Permanents.
742.1.b. It is functionally short for "At the start of this permanent's controller's Beginning Phase, before scoring, kill this."
742.1.c. The Trigger Condition is the controller of the permanent's Beginning Phase occurring.

742.2. Multiple instances of Temporary are redundant.

742.3. Temporary, and whether or not a permanent has Temporary, is a characteristic of the permanent and may be checked or referenced by other Game Effects.