Last Updated: 2026-07-16

124. A Game Object that changes zones to or from a Non-Board Zone becomes a new object for the purposes of tracking that object.

124.1. Whenever a Game Object changes zones to or from a Non-Board Zone, all Temporary Modifications of all kinds cease to be tracked on it in all capacities. Examples: Damage is cleared. Counters are removed. Granted Keywords are no longer granted. Statuses are cleared.
124.2. A Game Object can have any of the following statuses (non-exhaustive): Attached, Attacking, Buffed, Banished, Controlled, Defending, Empowered, Equipped, Exhausted, Facedown, Readied, Replaced, Revealed, Stunned, and any applied Layer alternations.