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Section 151
Last Updated: 2026-07-16
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151. Gear may have Activated Abilities.
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151.1.
Activated Abilities are Game Effects that are written as Costs followed by a ":
", and then succeeded by an effect. See rule
376
. Activated Abilities for more information.
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151.2.
The Activated Ability of Gear may be executed at any time during the controlling player's Main Phase during an Open State, and not during a Showdown.
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