323.1. 1. If a player has points greater than or equal to the Victory Score, and more points than any opponent, that player wins.
323.2. 2. Assign or Remove the Attacker or Defender designation from Units as needed if there is a Combat in progress
323.3. 3. Handle outstanding board state
323.4. 3a. All Units that have non-zero Damage marked on them equalling or exceeding their Might that have Deathknell abilities will trigger their Deathknell ability now, making note of their current location, attributes, and other information relevant to add the trigger as a Pending Item See rule 808 Deathknell for more information.
323.5. 3b. All Units that have non-zero Damage marked on them equalling or exceeding their Might are killed and placed in their owners' Trash.
323.6. 4. If the turn is in an Open State, Battlefields with no Units occupying them and no Showdown or Combat ongoing become Uncontrolled.
323.7. 5. Recall all Unattached non-Unit Gear at Battlefields, and all Permanents and Runes in Bases other than their controller's. Remove all Hidden cards from all Battlefields that are not controlled by the same player and place them in their owner's Trash.
323.8. 6. Mark a Showdown as Staged at each Battlefield that Contested was applied to.
323.9. 7. Mark a Combat as Staged at each Battlefield that Contested was applied to that have Units present controlled by opposing players.
323.10. 7a. If Units of two opposing players are no longer present at a Battlefield that has a Combat Staged before it has opened, the Combat will cease being Staged
323.11. 8. If the current state is a Neutral Open State and one or more Showdowns are Staged, the Turn Player chooses one of those Battlefields. A Showdown begins there.
323.12. 8a. If a Showdown and Combat are staged at the same Battlefield and the turn player chooses to initiate the Showdown there, the Showdown will open as a Combat Showdown.
323.13. 9. If the current state is a Neutral Open State and Combat is Staged at one or more Battlefields, the Turn Player chooses one of those Battlefields. Combat begins there.
323.14. 9a. If the current state is Showdown Open State and Combat is Staged at a Battlefield where there is a Non-Combat Showdown ongoing, that Showdown becomes a Combat Showdown.