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Section 826
Last Updated: 2026-10-09
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826. Backline
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826.1. Backline is a Passive Ability keyword.
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826.2. It is present on Units.
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826.3. It is functionally short for "I must be assigned lethal damage after any other unit with the same controller as me that does not have [Backline] during the Combat Damage step."
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826.4.
It alters how players can elect to assign combat damage during combat.
826.5. Multiple Instances of Backline are redundant.
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826.6. Backline, and whether or not a unit has Backline, is a characteristic of the Unit and may be checked or referenced by other Game Effects.
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